Thursday, June 27, 2024

Sidearm & Sorcery III

Find it Here!


Welcome back to the Wasteland! I've got one more surprise for you before we exit June. I promise, it's a great one.

The good news is just in time for the start of summer is the third volume in StoryHack's Sidearm & Sorcery anthology series! It's quite the release. For those looking for a fun read, you won't get much better than this.

In case you are unaware, Sidearm & Sorcery is an anthology series framed around the concept of classic Sword & Sorcery anthologies like Flashing Swords or Swords Against Darkness, but set in a modern context of guns, social media, and cars. Instead of the typical shell of classic S&S framework and setting wrapped around modern storytelling tropes, these tales instead are built in the classic mode but connected to our modern times. The only difference is the setting. This approach is not about correcting the past, but connecting ourselves to it.

Before we go any further, I would like to first give the description of Volume 3 as well as the list of stories contained in this new release.

Evil hides is the shadows of modern life. Mythic monsters lurk among the refuse of city streets. Wizards that peep and mutter seek unholy power in the present-day. Unfortunately, there aren't enough kindly sorcerers, children of prophecy, or battlesuit-powered billionaires to go around. So when average people are swallowed up in supernatural trouble, sometimes they have to stand against the darkness by themselves.

Included in this volume are twelve new stories of regular people facing the worst the paranormal world as to offer. These heroes may not have powers, but they refuse to be powerless.

This is Sidearm & Sorcery Volume Three.

Included in this volume:

  • What's It Like in There? by JD Cowan
  • Hell is in These Hills by Jason McCuiston
  • Mixed Mystic Arts by Niko Haapala
  • Vagrant Vigilante by Josh VanZile
  • Acts of Contrition by Daniel Minucci
  • Shrinkage by Misha Burnett
  • Abandonment and Possession by Dale W. Glaser
  • The Devouring Mother of Appalachia by Carl Brown
  • Red Wine, Books, and Ammunition by Julie Frost
  • Supernatural Survival Merit Badge by Jason Akinaka
  • Yahoo Cafe by Jay Barnson
  • Werewolf of the Redmoss Apartments by Bryce Beattie

You might have noticed a few familiar names in the list, including yours truly! My piece is not only in volume 3, but it is also the lead story! That is a first for me, but it is especially nice to see when you consider this is probably my longest short story so far, just under novella length. The reason for this will be explained below.

Aside from myself, you can see for yourself some of the great names that have contributed to both this book as well as past volumes, as well. I'd go through each of them but the titles pretty much say it all for me. You know you're in good with those writers.

Regardless, this a fun release with a lot of wild tales by great authors to get the blood pumping. You can find Sidearm & Sorcery Volume Three here!

Now that the basics are out of the way, let us get to my tale.


You might have remembered this earlier AI art from my video


Now, you might be asking, what is the deal with "What's It Like in There?" and what is it about? Surely, it can be any weirder than any of my past work. Well, you might be surprised because this is a strange one.

The story behind the story is that after I wrote the tale "City Eater" (which, funnily enough, released in Sidearm & Sorcery Volume Two) I realized that there was much to the "event" described in that story than I lead on. The obvious reason for that being that it was about a small family dealing with abject madness, but readers clearly noticed that the described event affected a lot more people than just them. Not only that, but it had happened more than once. So the question came, what happened during a similar one of these events where escape wasn't an option? In fact, this story was my attempt to understand the series of happenings that would lead to the sort of disaster that swallows the modern world so seemingly easy.

To go into it in greater detail would be to lean a bit esoteric and, even if that is much more acceptable these days, I much prefer being clear in my meanings when I write stories. Obscurity isn't what I try to do. I put a lot in here you can probably drag out yourself, but at the core is a story about a boy lost in a storm much older, and also younger, than he is. This whirlwind he finds himself a part of was always inevitable, but no one wanted to see it coming even when all the signs were there. As a result, well, the only thing that comes from it is disaster.

In truth, this is the final story in a small cycle of shorts I wrote about the end of the modern world. There are a few others, a couple of really short pieces I have on the side, the aforementioned "City Eater" as well as the upcoming "Mirage Carousal" in Cirsova's fall issue (which should help bridge some of the gap), and then there is this one. There is also a short epilogue story I'm currently working on between other projects, but that one's also a bit out there. On top of all that, I suppose with this I should have to state that this is all also related to Y Signal, as well. Take whatever you want from that last piece of knowledge.

That said, as always, each story stands on its own merits and tells its own tale. You only need to read them all if you want a more full picture of where they stand in relation to each other and the grander scheme of things. If you just want to read one on its own, you can still do that.

But how about this particular tale? Let us now go into it a bit.

Without going into spoiler territory, "What's It Like in There?" is the end result of many social and societal trends allowed to go on unchecked by those who refuse to look at the bigger picture, leading to an end worse than mere collapse. The strange vampirism everyone today seems to have in regards to everyone else and the smashing of a high trust society can only really lead in one direction. Doubly so if you have no vision for the future beyond leaving everyone alone to kill themselves. Out of sight, out of mind. That sort of destruction will only ever fold back in on itself as much as it folds out and flattens everything else around it in the process. No one wins.

The main protagonist is not only the viewpoint character for the reader but also representative of anyone coming across this madness out of context. I once said that if someone outside of the small window of the small cultural context actually watched the movie SLC Punk they would see nothing but madness and be puzzled that anyone would let this happen. That was part of the goal here, too. None of this really makes sense, and yet it's still not only being allowed to happen, it's encouraged. What possible end can come of this mentality?




In case you were wondering, the title of this tale is indeed a reference to the above Edmond Hamilton story about space exploration and how detached it is from reality. If you haven't read it, the piece stars a psychologically wounded space war vet that has to go around telling families their loved ones have died and he has to contrast it with how different space is from all those old pulp stories they dreamed it would be.

It's a rather dark and dreary story, different than Hamilton's usual and one of the few he could sell in a market that didn't want what he actually loved to write. So of course it is looked at highly by fans of the "genre" and not remembered by anyone else today. That's not to say anything about the story's quality, we are talking about Edmond Hamilton after all, but it's not what Hamilton is remembered for anymore, if he is remembered by the industry at all. I'm also fairly certain it's not the sort of thing he would want to be remembered for.

Regardless, the concept of misunderstanding space and the possibilities out there in the Unknown was funny to me. The idea of charging out into the Unknown Up There when we have spent all of modernity ignoring the Unknown Down Here is interesting. Forget what it might be like out there. How about what it's like in here? We can have arguments about how many dwarf planets we have to admit in so we can get Pluto back (all of them, who cares), but most of us no longer can even give the first names of any of the neighbors who live on our own streets. A link is missing here. We're leapfrogging over everything for the promised gold prize of progress that doesn't exist.

"What's It Like in There?" is a trip through a dead end with little more than a shotgun, a prayer, and friends in unlikely places. You can't get out if you don't even know what it is you're trying to escape. What awaits on the other end? You'll have to read and find out.

All that aside, I want to thank you for reading. These stories are always a blast to write and put out there and it's always a pleasure hearing about others' enjoyment of them. Sidearm & Sorcery Volume Three is sure to be a blast as will the upcoming Cirsova #20 in the fall. I would recommend them even if I didn't have a story in them. (Which reminds me, Cirsova's summer issue is now out! Be sure to grab it here!)

But I also have a pretty big surprise to share with you in the very near future. It will have to wait until July, but rest assured it's a big one that will change how I operate. I've got more stories on the way and you're about to be able to access them far more easily. I only want to wait a bit longer to let these things breathe before I go into yet another project with you.

Lastly, in Star Wanderers news, I gave the okay on the proofs and Cirsova is now collecting surveys and readying to ship them out! If you haven't filled yours in yet, now is the time. You'll be getting that awesome package very, very shortly!

That's all for this week! Thank you for all your support and I will see you next time. You never just what is out there waiting!






Wednesday, June 19, 2024

Revenge of the Big Summer Book Sale!



It's that time of the year once again for readers to be inundated with an avalanche of books to choose from! Welcome back to the summer sale! Curated by author Hans G Shantz here, You have no shortage of selections. In fact, you might be overwhelmed with choice.

Therefore, I'm going to try to highlight some here! There are some you might have breezed past when going over the list. It's simply just going to happen with so many options.

To get the obvious out of the way, I have two books in the sale that you might have missed the first go around. The first is Someone is Aiming for You & Other Adventures, a short story collection of interlocking tales about a magic infested city and the heroes looking to clean it out. The second is Gemini Warrior, the first book in the four volume Gemini Man saga about twin heroes bouncing between a world of powers and a world of magic! Also, as always, Two Adventures Across Eternity is permanently at $0.99 so check that out as well and, if you can, leaving a review would always be appreciated to let other potential readers know your thoughts.

One last thing before we get started, I also wanted to put in a reminder for three crowdfunds currently ongoing. These ones are very close to finished.

David Skinner's Stellar Stories Kickstarter is looking to reach the $600 stretch goal in order to offer every backer a FREE novella co-written with weird author superstar Misha Burnett! So not only can you get up to 25 short stories, you can also get everyone including yourself a whole new story on top of it. Make sure to check that one out here! The goal is very close!

The second crowdfund is William Hastings' The Other Fellow campaign for a retro spy novel. This one is hoping to reach its $1500 stretch goal in order to offer a bonus short story for backers! There's less than two weeks on the campaign, enough to put it over the top and potentially reach even more stretch goals. You can find that one here!

Lastly, the Ursula of Ulm Kickstarter has less than 24 hours left and is funded, so this is the final call. Now is the chance to hop on the hype train! You can find it here!

In related Star Wanderers news, my proofs were finally released from customs on the 18th of June, which hopefully means I will get them in this week, God willing. As soon as I get them I will give them the look through they need and inform Cirsova of anything that needs tweaking. We should be good to go very, very soon. Thank you for your patience!

Now, let us get to the books!





You might have heard Jacob Calta's name all over the NewPub space recently, and for good reason. He is a one man wrecking crew of a designer, a musician (he also composed the three tracks for Star Wanderers!), and a writer, an everyman that wants to do everything. And that isn't even all he does.

He has four books in the sale, and I recommend them all, but I'm going to put The Electric Anthology on the list for two reasons. The first is that I am apparently responsible for helping its creation, and the second is that it's a perfect summer read.

These are short little nuggets of tales, some horror, some adventure, some just day to day tomfoolery, all taking place in the author's world of 365 Infantry. If you are feeling daunted with the possibility of diving into his quickly expanding body of work then I can recommend starting here. With 38 different bit-sized stories you'll have plenty to dig into.

Here is the description:

Looking to get lost in the age of sprawling dystopias and wild wolven frontiers? Then this is the book for YOU!

365 Infantry: The Electric Anthology is an annual collection of every pint-sized tale released between issues of the quarterly sci-fi Substack magazine, from weekly flash-fiction series Red Light Bytes to special collections to the monthly madhouse of Solar Joint Stories.

Volume I contains 38 UNIQUE TALES from series writer Jacob Calta, providing a special window into Haven and Wasteland life thru a wide array of eyes, from familiar stars of the magazine’s ongoing adventures to average hounds experiencing the small joys, great pains, and madcap escapades the future has in store!

Highlights include the working-wolf comedy “We Are the Road Crew,” the father-and-son adventure of “Pop Was a Rock-Climber,” the solemn soul-baring of “Confessions of a White Coat,” the bizarre gin-joint ramblings like “The Tale of the Blood-Red Biker,” and the special Independence Day collection 4th in the 25th alongside scores more!

From the depths of the wolven mind to the edge of its dangerous world, The Electric Anthology Vol. I delivers all the thrills, chills, and surreal entertainment of the trail-blazing series in bite-sized chunks of pulp excitement, madcap humor, and thoughtful speculative fiction. For fans wanting more, this is your ticket to ride the cutting edge!

Once again, you can find The Electric Anthology: Volume One here!





Yakov Merkin is another name in NewPub you've probably come across more times than you'd think. He's done a lot from light novels to a manga series he's currently creating, but his first big project was this space opera series. On sale is the first book, A Greater Duty!

I don't think I have to go in too big a detail of what being a space opera entails, though you can probably figure it out for yourself just  by the cover. It's an example of what you see is what you get, in the best way possible.

Here is the descrption:

The Galactic Alliance was not ready for war. When it is suddenly invaded by the cold and relentless Tyrannodon Armada, under the command of emotionless, amoral Executor Darkclaw, it is immediately sent reeling.

The invasion was a godsend for some, however, such as Grand Admiral Nayasar Khariah, who had wanted nothing more than revenge on the Alliance following an attack on her homeworld. The arrival of the Tyrannodons presents her with an opportunity, one that she seizes gleefully.

However, Executor Darkclaw, who has been prosecuting the invasion on orders of his master, the all-powerful energy being known only as the High Lord, has started having second thoughts once he unexpectedly starts feeling emotions he does not understand. Suddenly, he finds himself heretically questioning the only purpose he has ever known—irrevocably altering his view of the ongoing war.

Meanwhile, within the Galactic Alliance, Second Scion Dalcon Oresh, member of an order dedicated to preserving the it, struggles to stop the Alliance’s bleeding, the source of which may not be entirely external.

Darkclaw’s newfound friendship with Nayasar will be pushed to its breaking point, Nayasar’s relationships with her closest friends and loved ones will be strained as her quest for vengeance becomes more and more a personal obsession, and Dalcon must determine who he can truly trust.

All the while, the imminent existential threat of the High Lord looms over everything, and the key to stopping him, and saving not just the Alliance, but the entire galaxy, may only be found in the remains of a ancient, powerful race, and the creations they left behind…
Once again, you can find A Greater Duty here!





I was very impressed by the absolute madcap energy and chaotic spirit of N. R. LaPoint's Gun Magus that I would be hard pressed to not recommend his intergalactic dinosaur shooter series of books now that the first is on sale. With a title like Death Planet, how can you not?

That said, LaPoint is the sort of author that Don Pendleton would have sought out back in the day to write Mack Bolan. If you've been hankering for a story where action is plentiful, the good guys are good, and righteousness wins out, then he is your author. And again, the book is called Death Planet and has a dinosaur on the cover. What else do you need?

Here is the description:

The Vidarian scourge has swept through many star systems, killing and enslaving in an endless invasion.

When his home world is targeted, Ambrose Weaver flees with a crew of exiles. Hunted down and forced to crash land on the mysterious planet Typhon, they soon find their escape from sure death has only led them to new troubles and prehistoric dangers.

The dinosaurs are only the beginning.

Can Ambrose and his crew brave primeval jungles and survive a planet filled with horror?

Once again, you can find Death Planet here!





Fenton Wood is a difficult writer to pin down, and a great example of the spirit of NewPub. Unbridled imagination, and a sheer love of possibility, even his story premises read like something you've never seen before.

This time his first book, Pirates of the Electromagnetic Woods is in the sale, and still remains a bit of joint with what you might expect from narrow genre labels. You'll see elements of every old label from alt-history to hard sf, but none of them accurately contain the adventure in these pages. Check this one out if you haven't. You won't see anything like it anywhere else.

The description is here:

A young radio engineer travels across an alt-history America, encountering primeval gods, mythical beasts, and tall tales come to life, in a quest to build a radio transmitter that can reach the stars.

It all starts in the mountain town of Porterville.

Twelve-year-old Philo starts a pirate radio station with his friends, and learns that the world is a stranger place than he ever imagined.

The Ancient Marauder, the Bright and Terrible Birds, the Mishipeshu, and other creatures of myth and legend populate this enchanting mixture of science and fantasy.

YANKEE REPUBLIC is an old-school adventure series with traditional values and down-to-earth heroes. Escape from the pessimism and propaganda of modern fiction, and take a journey through a mythic America that might have been.

Once again, you can find Pirates of the Electromagnetic Woods here!




I don't think John C. Wright needs any introduction here, and you might even question why I'd need to highlight him, but I will because Swan Knight's Son is a book unlike any other. To many, this is still considered his best work.

Part coming of age and part living mythology come to life, this isn't the usual YA fare that has been cluttering OldPub shelves for decades. Because when you dig into a Wright book you tend to fall deeper into something you never thought possible. This book is a perfect example of that.

Here is the description:

Gilberic Parzival Moth is a strange and lonely boy who has grown up without a father, raised by a single mother who moves from town to town in fear of something she will not name. His only friends are animals, with whom he has always been able to speak. But when he awakens one night at the Thirteenth Hour, and sees for the first time the cruel reality of the secret rule of Elf over Man, he begins to learn about his true heritage, the heritage of Twilight.

And when his mother finally tells him the terrible truth of her past, he must choose whether to continue running with her in fear, or learning how to fight against ancient powers that are ageless, soulless, and ultimately damned. SWAN KNIGHT'S SON is the first book of THE GREEN KNIGHT'S SQUIRE, the first volume of MOTH & COBWEB, an astonishing new series about magical worlds of Day, Night, and Twilight by John C. Wright.

John C. Wright is one of the living grandmasters of science fiction and the author of THE GOLDEN AGE, AWAKE IN THE NIGHT LAND, and IRON CHAMBER OF MEMORY, to name just three of his exceptional books. He has been nominated for the Nebula Award, for the Hugo Award, and his novel SOMEWHITHER won the 2016 Dragon Award for Best Science Fiction Novel at Dragoncon.

Once again, you can find Swan Knight's Son here!


And that's all from me for today.

There are plenty of other authors worth checking into in the sale, so be sure to skin it for yourself here! There's no shortage of great stuff to look out for. And the summer is just getting started.

So check out all the cool books on sale, make sure to escape the heat, and I will see you next time. We've got some interesting news ahead, trust me!






Thursday, June 13, 2024

Rising from the Ashes



Welcome back! I've been doing a lot of running around recently and waiting for the Star Wanderers proofs to arrive in the mail, so I've not had much time to write here. That said, there have been some strange happenings, one of which I want to speak on today.

We've been speaking a lot about independent spaces where creatives are truly flourishing away from the rote and puerile corpo scene for years at this point. Sure we've gone on puffing our chests and talking about this change, but has there been much in the way of results? While the old industries fall away, is there actually something rising to take it's place?

It turns out that the answer, regardless of what industry you might be thinking of, is yes. If there is any form of art and entertainment you enjoy, there is an example of its independent space dwarfing what the mainstream has to offer. Such a thing would be unthinkable a decade ago and not even thought of as possible 20 years before. Of course these means a lot more curation is needed, an obvious downside to the death of failed gatekeepers, but that is just the reality of things.

The fact of the matter is the duty of gatekeeping industries is to shine a spotlight on quality first and foremost, to allow it the chance to shine and connect with wider audiences. However, the position being warped and used as a way to reward political allies who deliver bomb after bomb to the market while ignoring the rest of the world has repelled the mass audience away from every "professional" space. The trust that had accumulated over the years is now gone, and said industries are on their back foot. A good portion of the will probably do little but shrink and circle the drain until they are eventually dead. This is what happens when you fail to adapt.

Once the audience leaves, they don't come back. Deliberately chasing them out is suicide, and now we see it in full bloom today.




So then what of independent spaces? Are they still looked at as "vanity" projects, or for folks that "couldn't make it" in the mainstream, or has that perception changed? If the audience is walking away from failing mainstream industries, where are they going now?

You might have already guessed it, but the answer is that the independent world is no longer considered fringe or lesser to the majority of the audience that has moved on. It is now seen as a direct competitor, and anyone paying attention not only considers that fact, they also vastly prefer the new space that is currently growing at rapid speed.

Which industry does this refer to? That's the bizarre part--it's all of them. There isn't one creative space where the folks independent from the old system isn't outdoing said old system on just about every account besides budget, and budget has quickly become a dirty word in most artistic endeavors in modern day. The old industries threw too much money, overblew budgets, and polished everything until nothing remained but sheen blinding the audience to anything original that might have once existed. Every old industry is like this now, and they are all dying.

Despite that, of course it isn't all sunshine and roses. Most of the newer alternatives are still scraping by and still gaining steam and support. Again, without a marketing budget or an entire system behind them (as gutted as it has been from misuse in Current Year), these new spaces are still growing about as slowly as the old industries are falling in on themselves. The way the wind is blowing is obvious, and most have either accepted it and made the change accordingly or refuse to face reality.

It might be slow going, but we all know where this is eventually going. The only question is how long it will take to finally get there.

However, one example of an independent space growing so big it has actually pierced the mainstream and seized the wheel, is video games. While every other industry might still be slowly making strides to change itself, games have already done it. In fact, they did it so well that most people have yet to really notice it already has.

As the AAA industry burns to ash in the mainstream, video games have had a resurgence. There has not only been an increase in new ideas and approaches, but also in formerly abandoned genres that were once industry standards but were thrown aside for the AAA slop. Now that is actually acceptable to say how bad the industry is, especially after an entire console gen of literally nothing, audience are now realizing where they are getting their entertainment from, and it's not the big dogs.

Nowhere is this shift more obvious than in the FPS genre. What was once a genre of kings back in the '90s before being overtaken by AAA throughout the '00s, eventually, like everything else, had its core removed, its edges sanded off, and turned into safe corporate AAA product. The days of Duke Nukem and even Half Life were long over. This all changed throughout the '10s, eventually building into a new scene that has just recently finally managed to burst out and take over the landscape.

We've gone over this before, but the scene has only gotten better with the passage of years. If that old piece is hopeful, the reality turned out even better.

Let us go into an example of how things have improved.

The above video at the top of the post is a review of a DOOM II "mod" (and I use the term "mod" extremely loosely) called Ashes: 2063, a completely free download of a post-apocalyptic adventure that has more depth, replayability, and ambition than anything the mainstream is putting out. There are multiple episodes, each offering different approaches and refinements of the original concept, making it a wholly original game that using the term "mod" is almost insulting. They fashioned an entirely new game out of John Carmack's masterpiece of an engine, showing just how ahead of time DOOM really was for its time. Even now it impresses.

For a full breakdown on what the game is and why it's so impressive, I highly recommend watching the above video. Simply putting it into words won't work when a visual comparison or a visual medium will do that much better. Needless to say, there is much more to the project than you might think and it is very representative of how the scene operates today. 

And, again, it's free.

However, that is not all. Ashes is just one example in a wave of new creators taking over from the failing old industry.

On top of the above was a recent stream for an FPS game showcase. It might not seem like a big deal unless you understand hoe much things have changed in a mere few years. This one stream put the last decade and a half of E3 shows to shame on its own. Not only was there 70(!) games presented, all recent and new releases, it's almost all entirely pure gameplay and with minimal filler to be found in its massive length.

You can see this stream below. If you have any interest in video games or the genre you will be blown away by the sheer amount on offer, most of it looking top notch. While the AAA industry struggles to even release games at all anymore, the indie space is putting this out:




For those who don't want to watch or skim the stream, it is several hours long and contains nothing but wall to wall game footage with minimal channel ads for the host. It's almost like a throwback to another age of the industry that no longer exists.

One of the projects shown off is even the newest instalment in the Ashes saga, Ashes: Hard Reset. As someone who was watching when it was shown off, the chat exploded with excitement at the gameplay reveal. It was almost like watching those old E3 shows again. That thrill is still there--it's just no longer in the mainstream.

That's a common theme today. The old spirit still exists, it just no longer resides in the old industry. It doesn't matter what medium this refers to--that is simply the reality of it.

The book industry, while not at the level of video games (we have a lot more work to do to make up for decades of failure, after all) is one such industry that has long since lapped the old one. The visibility problem might be bigger, but that just comes with the territory of operating in a weaker industry. It has to be built up again from almost the ground level.

I highlighted a few crowdfunds at the beginning of the month, and since then there have been a few that have popped up in just the short time. For instance, Cirsova has put out a limited campaign to sell 100 copies of the Illustrated Stark omnibus by Leigh Brackett. Over half have already been sold, so you might want to jump on that while you still can. That aside, there is something new showing up almost every day. No one can really keep up with it all, though that is a better option than the alternative. No one wants to go back to that dead end state.

So if you're feeling discouraged by the state of things, you might want to reconsider exactly where we are and what is going on outside your window. There is a vibe shift happening and we have evidence of it everywhere. Even those who have stuck by the ever-declining mainstream can no longer avoid the obvious and are now changing their tune after years, even decades, of ignoring what can no longer be ignored. The winds of change are blowing harder everyday.

You might want to pay attention to it now, because who knows where it will go next.






Saturday, June 1, 2024

Signal Boost Weekend!

Recently funded thanks to backers like you!


Welcome to June! Summer is here!

Let's get you caught up to some of the crowdfunds currently going on right this second and see what you might have missed out on! I'm going to highlight three of them that need just that little nudge to get over the finish-line and make their goals, one of which is near its end and another that just started as of this writing.

Crowdfunding, as you might know, is now an essential part of the NewPub climate, a way for readers to get books funded and for creators to get out of the red faster. It's a way of producing stories for audiences in a much more reliable way, as long as the campaign creator doesn't fumble the ball, anyway. All the way around, it is an invaluable tool for the changing industry and also allows more creativity from creators at the same time.

Without further ado, here are a few crowdfunds you might have missed. Lets get to it. You're going to want to keep an eye on these.



Find it Here!

J. Manfred Weichsel isn't a stranger to Wasteland & Sky. I've recommended and spoke of his material before. The difference this time is that he has created a new project to be an editor of. Sword & Scandal is a collection he wishes to produce by commisioning writers towards. The funds are pretty much just going towards that. As you can see above, the art is already done.

"You might be wondering just what the title refers to. What does Sword & Scandal actually mean? He describes it below:

""Sword & Scandal" is a play on the popular Italian sword and sandal genre of epic films. These will be stories with traditional historical and mythological settings from heroic fantasy, but with more gratuitous nudity, sex, and gore than what you usually see published. They will be subversive without becoming grimdark and will retain the sense of fun you would want from a pulp adventure, and the sense of wonder you would want from a weird tale.

"Sword & Scandal will have an open call for submissions, making the process of selecting stories democratic and ensuring that the anthology gets the best writing it possibly can. Unlike other publishers who tend to play it safe with their selections, we will be looking for the wild, strange, and outrageous. We want to publish off-beat and off-the-wall stories that would never otherwise get to see the light of day.

"Humor is also a big part of what we do. We will actively look for stories that incorporate a similar sense of humor as ours: dry, sardonic, and satirical. We enjoy humor that is character-driven, dark, and surreal. But we also like farce."

That might give you a vibe for what he is hoping to commission. If you've read Mr. Weichsel's stories then you know he isn't fooling around.

As he goes on to say:

"Sword & Scandal is not an anthology for genre purists. It is for thrill-seeking readers who want something new and different. The tales in this book will be adventures to scandalize. So, if you want to see such a new market open up to writers, and if you want to help bring such a book into existence, and if you want to hold such a book in your hands and read it, then contribute to Sword & Scandal now!"

There are only a few days left on the campaign! Help it get over the finish line and get yourself some spicy stories of the kind OldPub will no longer publish today!

Back Sword & Scandal today and get it funded! You can find it Here!



Find it Here!

This one just launched, so I'm slotting it here for easy visibility. David Skinner is an author whose stories, like my own, have run in both Cirsova and Storyhack magazines, and they all have a special spin to them that make them uniquely his.

In this crowdfund he is funding both for the third volume of his short story collections, but also for an omnibus containing all 25 stories as well as the cover illustrations in said earlier volumes. In other words, you can either continue your collection, and catch up in one swift move.

As you can tell from the title, Mr. Skinner writers wonder stories, though not always in the way you might expect. Like all the best ones, they can get weird!

Here is the campaign description:

"My name is David Skinner. I write wonder fiction: science fiction without much science in it. I have been collecting most of my wonder stories in a series of volumes called Stellar Stories.

"It is time for Volume 3.

"It is also the perfect time for an omnibus of all three volumes.

"I am offering Volume 3 to those who already have Volumes 1 and 2, and an Omnibus to those who are just joining Stellar Stories. Even those with previous volumes might want the Omnibus, since omnibuses are neat."

Here is a listing of the included stories:

  • The Fourth Gift
  • Banana Man
  • The Girl With the Nuclear Bomb
  • The King's Portion
  • Some Things Missing From Her Profile
  • Due a Hanging
  • Ambit of Charon
  • The Spare Midge
  • An Uncommon Day at the Lake
  • Mae Walks
  • Tainted by Grace
  • The Courtship of Jay and Elusivebeth
  • Dead Neighbor
  • O Po Teef
  • The Escalating Wish
  • Poof Poof Ya Does Me a Favor
  • The Impossible Footprint
  • The Unshrouded Stars
  • Motive of Man
  • Wayward Scarecrow
  • Lament for a Sister
  • The Baron of Nevada & His Branded Broads
  • End of the Sigh
  • His Own Ends
  • A Devil's Intuition

A description for each story is included on the campaign page. Volume 3 contains the final eight stories listed while the omnibus contains them all.

Once again, you can find the Stellar Stories crowdfund Here!



Find it Here!

For our third crowdfund, let us get to one that is already funded but should still not be missed out on. This book is a sequel to another (which can be picked up in this campaign, should you wish to catch up), and continues the theme today of weird stories being on the docket.

You see, what has returned to prominence through the new climate of publishing isn't just forgotten story styles, but inventive approaches to classic predicaments and ideas, filtered through a lens of creators who don't slide carefully in modern genre boxes. Every campaign featured today is like that, and the De re dordica books are no different.

Head back to the 1970s and dive into a mystery quite unlike any other. As you might suspect, it gets weird.

The description of the book is as follows:

"In this follow-up to the cult classic Shagduk, the mystery of Professor Sherwood's disappearance deepens. As does Steven Miller's involvement with Fort Worth's occult underbelly and with his secretive colleague, Diane. Find out what happens when impish shenanigans go too far and when doors best left closed lead the fledgling sorcerer to the world's very edge. Ursula of Ulm is the second book in the De re dordica saga."
"Unless I am experiencing the final stages of Philly fever-induced dementia, the events of the last four months can not be dismissed as paranoia. One need look no further than my bedside table for damning evidence. I lay wide awake, mentally juggling nucleotides of mutant conversational DNA. Randy's toast: "Por la razón o la fuerza!" Wailing bagpipes. A name: Shagduk."

You can back Ursula of Ulm Here!



As for Star Wanderers, I can give you the most recent update from Cirsova about what is happening. We funded well above our goal (thank you so much!) which means we are extra focused on getting the final product polished and out the door.

From the campaign updates:

"The proofs should be shipping out soon. I don't anticipate any problems with them, but we want to give JD a chance to go over everything; since JD is in Canada, it'll take the books a little longer to get to him once they ship--we're looking at them showing up in mid June.

"The trading cards should be here next week.

"Barring any disasters, we'll be shipping books out by sometime in the middle of July.

Hopefully the mail isn't as slow as it usually is and I can get this done ASAP, but rest assured that we are on schedule to get the books out the door.

And that's it for this edition of Crowdfund signal boosts! I'm sure there are many more to come, and that I've potentially missed some, but that is just par for the course with these things. There are just so many to go over.

I'll leave you with the same trailer for an upcoming project I left in a recent post and I will see you next time. As for what that actually is, you're going to have to wait a bit longer. We've still got Star Wanderers to get out the door, after all!

Until the next! NewPub only gets better from here.






What is Phantom War? You'll learn soon enough!