Saturday, November 22, 2025

Weekend Lounge ~ Why Films Don't Look like Films



Welcome to the weekend!

It's a bit late this week, but at least today's post is here. November is (thankfully) almost over, and with it this bizarre year.

I thought I would use the moment to state that the problem I was dealing with behind the scenes for the last month seems to be resolved. There is no longer a larger issue threatening me. That said, it will still lead to another related decision on my end, so the nonsense I went through wasn't all for naught. I apologize for the vagueness, but it's because of how convoluted this entire thing has been. I'll try to explain it later. Regardless, I want to thank everyone for their support and their prayers throughout all of this. It truly means a lot to me.

That said, let's get to today's topic! We have other things to talk about here at the Wasteland beyond personal nonsense. That being: aesthetic. We've talked a bit about this topic before, but never using examples from a medium in decline itself.

A lot has been said about the above video on what is missing from films today. You've probably seen it yourself. However, it's pretty undeniable that despite having more tech and more money to throw at movies than we did in the past, they do not look any better than they did half a century ago. In some cases they actually look substantially worse than what came before. There is a certain something missing from them that only ever seems to be captured in independent fare if they're recaptured at all, for the most part. It's a loss of the connection to reality.

That important connection has been lost sight of.


This chestnut has been getting a lot of use recently.


When we talk about "reality" in regards to art, we are speaking of more than whatever loose definition of "realism" we've been increasingly obsessed with since the 2000s. It's not quite the same thing, and I think that gets lost in a lot of these discussions.

This isn't referring to real world locations (or even sets, as one of the examples in the video shows) but in the strange lack of care about reality itself. Cinema is a visual art that requires more than "looking good" to be actually good. It requires immersing the audience into the presented world and the lives of the character, as if we are there with them living out the story alongside our lead. This is because we are. Their reality is just like ours in the way that matters: sights, sounds, smells, tastes, and feelings, are all as important to them as they are to us.

Cinema as a medium requires the audience to experience them all tangibly through the screen. It's different from a book that is entirely through the imagination: in a movie the audience is a passive visitor to the world. Therefore the world should be as inviting to the viewer as possible, and all the heavy lifting is on those behind the scenes. It is why cinema has always required the biggest investment to get into.
 
All of this is to say that art is reality, not fiction. At least, not in a certain sense. The story comes from the imagination regardless of how factual the events might be in the end, and it is the job of the artist to convey it to their audience using all the senses they can. It's a shared experience, a way for us all to experience reality together from a new angle we might not have considered before. That is the magic of art and the wonder that comes from the Unknown. This is not missing (or even rare) today, but it is missing from the mainstream due to the remnants of the monoculture steering itself into an iceberg. If you don't look for it, you won't find it.

To be honest, this tangible relation to the world is the reason the controversial Avatar movies do so well. It is not for the story or the characters, but in the visuals and how the films easily inject the audience into this alien world they would not otherwise not be able to see. These movies make money purely for this, and the people behind them should get credit for knowing how to achieve this feeling even without having real life locations or sets on hand. The people behind them understand the the injection into the world is paramount above all else, and it clearly works.

Granted it comes at a high price (a cost that is probably not to be paid by the majority of other filmmakers), but it is still entirely used in trying to connect the audience to the world. They know what they're doing, and they do it better than any of the big dogs in Hollywood right now.

It also helps in that case that the world in that movie was meant to be a highly detailed alien world different from our own. Were it used to simply recreate Earth, audiences would be puzzled and asking themselves why not just use real location shots? Why is reality being deliberately obfuscated? At that point the tangible connection to reality is lost and the viewer knows its a movie meant to invoke emotions and feelings in them and they will detach subconsciously, or even consciously. The obvious end stage of producing content for mass consumption instead of art meant to invoke and engage. It's just passive consuming, and that's all it'll ever amount to being.

Thankfully there are plenty of others that have not abandoned or forgotten that important rule of engaging the audience. In fact, the ones who do it the best today are typically those with the lowest budgets and means to get their story across.

It's not really any different for cinema as it is for other forms right now, however the higher barrier to entry (the cost) is probably going to see them shrink in number in relation to other forms of art in the near future. That said, when it comes back, and it almost certainly will some day, creators will have learned most everything Hollywood has forgotten.

Much like NewPub taking over from OldPub's failures, there are new generations of creators willing to step up, just like always. When they do they will be a force to be reckoned with. It's just going to be a while before it happens on a wider scale.

Until then, keep digging! You'll never know what gems you'll find out there. And believe you me, there are plenty.

Have a good week and I will see you next time!






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